For the most part, the port looks equally gorgeous, if not better. With Miles Morales zipping over to PC from the PlayStation 5, the game's already a graphical feast. "Insomniac has somehow managed to make being Spider-Man feel even cooler than it was before." Numerous times I gave up and threw myself into the fray, finding slamming down an entire group of Underground goons with my Venom Smash far more pleasing. They've never been my favourite, and I usually end up tired of repeatedly scanning each enemy to see if they're safe for a stealth takedown. There's still an overabundance of stealth missions, requiring Miles to delicately balance on poles and beams while quietly webbing up enemies out of sight. It isn't necessarily a bad thing, but those looking for drastic combat evolutions may feel disappointed. By and large though, the core moveset remains the same. The hits feel weighty and have some nice, snappy camera work to make the fights feel more dynamic. His Venom abilities shake up the combat a bit, allowing Miles to deal some burst electrical damage to enemies. Beating on bad guys is mostly the same between both Spideys, but Miles gets a few key additions that differentiate him.
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